Regardless, Yukari serves to gain the most from proper equipment, so it is recommended to choose wisely and change depending on both party formation and expected enemy encounters.ĭispels Panic, Fear, and Distress (1 ally).ĭispels Panic, Fear, and Distress (party). For instance, it may be more beneficial to give Yukari an item that either gives her more SP, regenerates SP, or allows her to use less SP to offset her insanely high cost skills. With that said, Yukari may alternatively benefit more from other pieces of equipment. However, by giving her equipment such as the Wind or Vayu Bracers and the FES/Portable-excludive Saarnga bow (Vayu Bracers and Saarnga in conjuction for optimal damage), she surpasses all of these characters in damage. This will make her immune to Wind, and unlock new skills past level 46, including her -dyne skills, Diarahan, Mediarahan, Samarecarm, and Wind Break.īefore equipment is factored in, Yukari's damage ultimately falls behind that of party members that access Boost/Amp skills (Akihiko, Mitsuru, and Koromaru), along with any physical-oriented party members (Junpei, Aigis, Shinjiro, Metis). On November 5th, Yukari's Persona Io will automatically evolve into Isis. Yukari resists Wind skills, and is weak against Electricity. Despite the high power of bows in comparison to other weapon types, her very low Strength, Agility, and low bow accuracy results in her dealing little weapon damage while simultaneously having a much higher chance of missing. And with her low Endurance and HP, she's more vulnerable to being knocked out in battle, which makes it necessary to keep an eye on Yukari to protect the rest of the group in turn.Īs she wields bows in battle, missing a melee attack will not cause her to stumble. She may also have a late turn order and be prevented from acting early, negatively impacting her otherwise excellent healing ability. Her low Agility leaves her with the lowest effective Magic accuracy and general evasion out of the cast. Her Strength is the lowest, and Endurance and Agility second lowest out of the available party. In spite of her rich variety of powerful abilities and sky high Magic and SP, her other stats are greatly reduced in turn. All of these attributes make her the most effective healer out of everyone. In conjunction with her high magic, she heals the most from Dia/ Diarama, and her high SP allows her to cast more of these spells than any other member. In addition, she excels at support being the only party member with capable of curing certain status conditions, one of two party members (alongside Ken) to have party-wide healing through the Media skill line, and revival spells. With both single and multi-target Garu skills, along with Wind Break, no enemy is safe. Before passive Boost and Amp skills are considered, Yukari has the potential to deal the most damage in the game, likely surpassing the protagonist. Yukari's magic stat and SP is the highest out of everyone, allowing her to cast powerful Magic attacks. She is available for every major fight in the game, and is the only required party member for the Full Moon bosses on July 7th. Yukari is one of the protagonist's first allies in battle, together with Junpei Iori. This article covers information on Yukari Takeba as a party member, uses and strategies in Persona 3.
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